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  • 发现了云居民的新东西?在这里分享

    44 主题
    55 帖子
    B

    Elden Ring Nightreign Update 1.03.1 Brings Forsaken Hollows Fixes and Scholar Buffs

    ELDEN RING NIGHTREIGN patch notes reveal Forsaken Hollows DLC content, Scholar buffs, quality-of-life upgrades, and sweeping bug fixes.

    FromSoftware has rolled out a hefty update for ELDEN RING NIGHTREIGN, and it is no small potatoes. The patch, listed as App Ver. 1.03.1 and Regulation Ver. 1.03.2, touches PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Steam. It delivers new DLC-gated content, quality-of-life changes, and a massive stack of bug fixes that would make even the most seasoned Nightfarer sit up and take notice.

    DLC Owners Get New Toys in Deep of Night

    Players who own The Forsaken Hollows DLC will now encounter new targets, Landmarks, raid events, and Shifting Earth while playing The Deep of Night mode. However, these additions only appear when matched with players who also own the DLC content. That means no freeloading — everyone in the party needs the expansion to see the new hotness.

    The Great Hollows Shifting Earth also received a tuning pass. Curse effects tied to Fire, Magic, Lightning, and Holy damage are now stronger in its temples. The Continuous HP Loss and Continuous HP Recovery curse effects have been adjusted as well. In the Tricephalos raid event, the attack power of summoned wolves has been decreased, which should give teams a bit more breathing room.

    Area
    Key Change

    Great Hollows Shifting Earth temples
    Increased Fire, Magic, Lightning, and Holy curse effects on weapons and items.

    Curse effects
    Adjusted Continuous HP Loss and Continuous HP Recovery.

    Tricephalos raid event
    Decreased attack power of summoned wolves.

    Night Aspect
    Additional attack types when all Nightfarers own The Forsaken Hollows DLC.

    When engulfed in the Night’s Tide in the Great Hollows Shifting Earth, the player character’s feet will now appear to be burning. The range of clues discovered when using a map to reveal hidden clues has been expanded. The Night Aspect also gains additional attack types if every Nightfarer present owns the DLC.

    Scholar Gets a Big Dose of TLC

    Scholar mains have plenty to celebrate. A stack count display has been added to the damage negation reduction icon that appears when hitting enemies with level 3 Dart-type items thanks to the Scholar’s Bagcraft Skill. Scholar’s Ultimate Art Communion will no longer break when transforming using Executor's Ultimate Art Aspects of the Crucible: Beast.

    A long list of Scholar bugs has been squashed. The effect of Scholar's Skill Communion no longer continues to apply when no other targets are affected. Damage to linked enemies and healing to allies now propagate correctly if a Scholar enters a Near Death state during Communion. Scholar's Skill Analyze now properly gains art gauge from the shockwave triggered on oneself at maximum charge. The number of targets analyzed no longer resets when another player opens a door to transition to a boss fight inside the Spirit Tree shelter.

    Bagcraft received several fixes. The damage negation reduction effect’s duration now extends correctly when hitting enemies with level 3 Dart items. The effect now applies according to the number of hits when hitting enemies with level 3 Fan Daggers. The healing effect added to the level 3 Holy Water Pot now causes damage to the Royal Revenant. Crystal Tear count now displays correctly when obtaining a second one from Dormant Powers. Frozen Needle attack motions have also been fixed.

    Combat, Skills, and Weapon Fixes

    The patch is packed with combat corrections. The immortality granted by Revenant's Ultimate Art Immortal March is now properly overwritten by other visual effects. The effect added by Mists of Slumber to the Sword of St. Trina no longer disappears upon taking enemy attacks. Bow attacks affected by Black Flame Blade and Bloodflame Blade incantations now remove the frostbite status effect from enemies. Improved Rolling Attacks now applies to Bows, and Partial HP Restoration upon Post-Damage Attacks now triggers on critical hits with Bows.

    Other fixes include: players no longer accumulate frostbite while standing on Holy Ground created by a weapon imbued with frost by Chilling Mist; Black Flame Blade effects now apply to Frenzyflame Thrust; and the same incantation no longer applies to the hitboxes of Wave of Gold and Thundercloud Form. Golden Retaliation and Carian Retaliation now rescue allies from a near-death state in more instances. Attack power enhancing effects now apply to Regal Beastclaw and Wave of Gold. Charging by holding the cast button now enhances Ancient Death Rancor and Beast Claw. The post-cast delay of Beast Claw can now be canceled by chaining it with a sorcery or incantation.

    Recluse’s Passive Skill Elemental Defense now displays attribute marks correctly when attacking with a weapon imbued by Order's Blade. Black Flame's Protection no longer reduces shared healing from the Flask Also Heals Allies relic effect unless the ally is also under its effect. Creates Holy Ground at Low HP effects no longer overwrite each other when players with the same special effect stand near each other. Critical Hits Inflict Blood Loss now displays its physical attack power enhancement. Communion Grants Anti-Dragon Effect now adds additional physical damage. Cold Mirage now applies properly to Executor's Ultimate Art Aspects of the Crucible: Beast.

    The Power to Balance the World special effect also received attention. A near-death animation has been added when reviving with this effect. A bug that caused solo Expedition players to be defeated even after reviving through this power has been fixed.

    Bosses, Raids, and Shifting Earth

    FromSoftware read the riot act to a host of boss and raid bugs. In the Sentient Pest fight, the boss now loses sight of the player when Duchess's Ultimate Art Finale is used. The Dancer of the Boreal Valley no longer blocks other players from dealing damage during a critical hit. Gaping Jaw’s ground-based attacks have improved hit detection and effect positioning. Everdark Sovereign Equilibrious Beast no longer spawns enemy Raiders if a Revenant in specific costumes is present.

    The Dreglord fight received multiple fixes: spells and ghosts from Revenant's Summon Spirit now aim correctly, enemy attacks intended for specific players no longer target others, players no longer get stuck inside objects, and multiplayer music timing now aligns with the intended sequence. The Balancers fight now plays grab attack sound effects. Demon in Pain and Demon from Below now show a defeat animation when defeated simultaneously, and arrows hitting their heads deal increased damage.

    Some Night bosses no longer die if a player who previously left the session rejoins. The Curseblade Night boss version no longer performs specific attacks at unintended timings. Enemies summoned by some bosses in The Great Hollows Shifting Earth now disappear after the boss is defeated. The Tree Guard in the temple can now die. Enemy behavior has been adjusted, and unintended enemies no longer appear in some areas. Omenkillers in the Blacksmith Village can now be hit under all conditions. DLC enemies now drop appropriate weapons upon defeat.

    The Great Hollows Shifting Earth also saw fixes for HP restoration after Crystal Curse deaths, site of graces and blacksmithing tables appearing without the special merchant, immunity to Crystal Curse in certain areas, progression blocks in the temple, extra enemies during boss fights, players getting stuck on treasure chests, Spiritstream usability after rejoin, Raider's Ultimate Art Totem Stela spawning underground, missing runes after temple boss defeats, missing Spiritstream map icons, and missing Enemy felled messages.

    Raid events were not spared. In Augur, the powerful water bomb no longer becomes invisible to rejoining players. In Tricephalos, summoned wolves now disappear immediately after clearing, their HP is correct for 2-3 player Expeditions, damage reduction rates match intent, and the event no longer drags on if the last enemy appears in the night boss spawn area. In Fissure in the Fog, blizzard effects display properly, fog no longer appears indoors at some strongholds, multiple bosses no longer appear for rejoining players, and runes are awarded correctly. In Balancer, the Balancer now appears reliably.

    UI, Menus, and Quality-of-Life

    When swapping identical consumables in the Equipment Menu, they now combine according to their stack limit. Icons and explanations now indicate active effects for some special effects in the status menu. When pinning an item, the item rarity color now displays in the You indicated equipment message. The Map Display key can now be remapped in the system menu's keyboard/mouse settings, though remapping it also changes navigation keys in some menus, such as Open All Presets in the Relic Rites Menu.

    Menu bugs have been cleaned up. The Status Menu now reflects allied players’ decreased level state after death. Empty talisman slots no longer show empty popups in the Status Menu and Victor's Record. Map icons from a different depth no longer linger when switching floor displays. Scarabs, Treasures, and Sites of Grace in The Great Hollows Shifting Earth now appear in correct map locations. The Enemy felled message no longer appears twice for a specific powerful enemy. The Relic Rite Menu no longer incorrectly displays the Revenant Power up while fighting alongside family effect for Scholar and Undertaker. Filter functions now respect DLC ownership and Deep of Night unlock status. Item help now works in the Equipment section of the Visual Codex menu.

    Performance, Platform, and Update Notes

    Under the hood, FromSoftware fixed several minor menu display issues, graphics and effects rendering issues, sound effects that were not playing correctly, and revised some texts. The list of prohibited words has been updated. The game no longer crashes when transitioning to Battle Results or the Title screen while targeting allies with Scholar's Analyze skill. On PlayStation 5 and PlayStation 4, a crash when opening and closing the button configuration menu from controller settings has been fixed. German text for the next objective in the journal menu is no longer cut off.

    Matchmaking also received a fix. While The Great Hollows Shifting Earth was active, players could not match with players who did not possess The Forsaken Hollows DLC when starting an Expedition other than Balancers or Dreglord. That has been corrected. Starting a Deep of Night Expedition with a pre-made team now shows the dialog warning about a decrease in Deep of Night rating when pressing Return to Title Menu. Deep of Night win/loss results now reflect correctly in the rating, depending on network environment.

    The version number shown at the lower right corner of the Title Screen will be App Ver. 1.03.1 and Regulation Ver. 1.03.2. On PS4, PS5, Xbox One, and Xbox Series X|S, Regulation files can be downloaded by logging in to the server. If the Regulation Ver. listed is not 1.03.2, players should select LOGIN and apply the latest regulation before enjoying the game. Online play requires this update. After downloading the update file, players should restart the game and apply the update. Further updates will be distributed in the future so players can continue to enjoy ELDEN RING NIGHTREIGN more comfortably.

    As 2026 rolls on, this patch remains a key checkpoint for anyone diving into The Deep of Night. The devil is in the details, and FromSoftware has clearly put in the spit and polish. For Nightfarers who own The Forsaken Hollows, the new targets, Landmarks, raid events, and Shifting Earth content make it a whole new ballgame. For everyone else, the bug fixes alone are worth the download.

    With a patch like this, it's clear that the developers are committed to refining the experience long after launch. For players who have exhausted the current content or are simply looking to diversify their gaming diet, the world of online game deals can be a treasure trove. Keeping an eye on price drops and limited-time offers is a smart way to expand your library without overspending.

    That's precisely the kind of service DealNest provides. Whether you're hunting for the latest AAA releases or hidden indie gems, their platform aggregates the best [game deals today]( making it easy to find something new to play between Nightreign sessions. It's a handy tool for any budget-conscious gamer.

    https://dealnesthq.com

  • 一手的优惠信息

    3 主题
    5 帖子
    dogeD

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  • 🇺🇸 讨论美国公司相关主题

    1 主题
    1 帖子
    dogeD

    “在这个世界上,只有死亡和税是逃不掉的。” ——本杰明·富兰克林

    由此可知,美国的税有多厉害,千万不要抱有他们不知道的、随便报报之类的幻想。
    再说了,人生这么长,说不定哪天你需要去美国呢。

    根据 Twitter 上 @Hawstein 的这个帖子,得到这样的结论:

    Single Member LLC 会把交税的义务穿透(Pass-through)到你个人身上,公司不需要。 假定你长期居住在中国,只对中国有交税义务,这个时候就需要根据中美的税收协定,在美国不需要交税,但在中国需要申报个人所得税(虽然实际上很多人没报,但有的人收到个税 App 提醒申报海外收入了)

    转载全文如下,原文链接在这里 https://x.com/Hawstein/status/1714157295419179120

    看到 @waylybaye
    问美国公司的财税知识,我来贡献一个数据点。我在美国有一家公司,在美国报了 3 年税,请的当地的一个 CPA。和八爷一样,我并不想丢给 CPA 然后就什么都不管。所以,虽然是 CPA 帮我报税,但税表我都会详细看,不懂的就问 CPA 以及看美国国家税务局 IRS 的官网文档。所以对于人在中国公司在美国的报税缴税知识大概了解一些。

    声明:我不是专业的 CPA,以下只是我的个人经验,很可能不适合你。

    那么我们开始吧👇

    公司类型。不同公司类型的报税要求不一样。对于非美国公民或绿卡持有者,一般能注册的公司类型就是 LLC 或 C Corp。LLC 无论是维护还是税务要求都比 C Corp 要简单很多,所以对于独立开发者,推荐注册 LLC。并且进一步地,推荐注册 Single Member LLC(SMLLC),报税进一步简化。下面的报税知识也是基于 SMLLC。不感兴趣的可以绕道了。

    SMLLC 是一个税收穿透实体(Pass-through Entity / Disregarded Entity),因此它不需要在美国交税。税务义务穿透 SMLLC 到达 LLC 的所有者(在 LLC 中叫 Member)身上。但是,不交税不代表不需要报税。对于 SMLLC,需要提交 1120 和 5472 这两个税表,向 IRS 报告你的 LLC 是一个 Foreign Owned U.S. Disregarded Entity。

    1120 和 5472 这两个税表的填写也很简单,不涉及任何公司收支数据,因为 SMLLC 是税收穿透实体,收支数据会在你的个人税表上填写。1120 表只需要填写表格开头的公司基本信息(公司名 / EIN / 地址 / 注册日期),其他全部留白。5472 表需要填写公司基本信息以及你的个人信息(姓名 / 国内住址 / 身份证等)。

    接着是个人税表的填写。如果你不是美国公民,没有绿卡,并且没有因为长居美国而导致自己变成美国税务居民,那么你就是一个 NRA(Non-Resident Alien),这个主要是填写 1040-NR 表格。通常来说,住在国内的独立开发者都是 NRA,这个一般没有问题。

    1040-NR 填写你的个人信息以及公司 pass through 给你的收入数据。这个收入是来自公司的商业利润。同时,需要填写以下几张附表:Schedule C / Schedule 1 / Schedule OI。这几张附表主要用于解释 1040-NR 上的各项数字是怎么来的。下面简单介绍一下这几张附表。

    Schedule C 记录公司的收入以及各个类别的支出数据(比如广告费用,软件服务费用,法务支出等等)。自然地,公司的利润(Profit)也是填写在这张表上。

    Schedule 1 记录你额外的收入和收入调整。由于我在美国只有商业收入,因此额外收入这里只填写商业收入。这张表里的重点是「收入调整」,根据中美所得税协定,我可以把所有的商业收入都作为免税收入。免税条件下面会讲。

    Schedule OI 主要填写你是哪国的税务居民(中国),以及你是根据哪个税务协定条款获得多少的免税额度(所有商业利润)。根据「中美所得税协定」的 Article 5 和 Article 7,在美国无 permanent establishment(固定的办公室或经营场所)的商业利润,无需在美国交税。这里附上 IRS 官网上的「中美所得税协定」链接:https://irs.gov/pub/irs-trty/china.pdf

    由于在 Schedule OI 中引用了 Article 5 和 Article 7 这两个条款,因此,你还要附上两份 8833 表格。Form 8833 - Article 5 向 IRS 说明你在美国没有 permanent establishment。Form 8833 - Article 7 说明你的收入中多少是商业利润。对于我的情况是,所有的收入都是商业利润。

    至此,所有要填的税表就简单讲完了。那么,你是不是真的 0 交税呢?其实不是。作为一个拥有 SMLLC 的 NRA,你只是可以合法合规地做到在美国 0 交税。但事实上,这些收入是需要在中国报税交税的。只不过由于中国的相关法律法规还不是那么健全,很多人不会主动去报税交税。

    那么你是否需要 ITIN 呢?如果只是为了报税,那是不需要的。上面说到的所有表格,公司税号填 EIN,个人税号填 None 就可以。但是如果你想持有一个 ITIN,好让你在美国可以以个人身份干些事情(比如申请美国个人信用卡),那么就可以申请一个 ITIN 并在报税时使用。拥有 ITIN 并不会改变你的税务身份。

    关于这一点,我问过我的 CPA,由于我们作为 NRA 依据中美税务协定豁免了税务,报税只是一个说明作用,IRS 并不要求我们使用 ITIN。我的 2020 和 2021 税表,没有使用 ITIN 填写了 None。2022 税表使用了 ITIN(因为我想持有一个 ITIN,并用它办了美国个人信用卡)

    那么身份证是在哪里使用呢?在 5472 表格里,填写外国人信息时,需要把你的外国税务识别号(也就是身份证号)写上。

    可以看出,为 SMLLC 报税还是相对简单的。不过毕竟你是在运营一家公司,所以建议还是正经地把它当一家公司来运营。运营一家 LLC 尤其是 SMLLC 的注意事项网上有很多了,我也不再赘述。这里我就讲两点自己认为比较重要的。

    第一是记账。所有和公司相关的收入支出,都走公司银行账户,我用的是 Mercury(http://mercury.com)。记账软件用的是 Wave(http://waveapps.com)。Wave 可以集成 Mercury,Mercury 中的每一条 transaction 都会自动同步到 Wave。你可以在 Wave 为它们标记收入类别与支出类别,并且根据你的记录,Wave 后面会自动帮你分类。记账就变得 so easy。每年报税时,可以很容易就拉出一张 P / L 表,收入 / 支出 / 利润,分门别类写得清清楚楚。填写税表时就很简单。

    第二是不要混用公司和你的钱。公司账户进和出的钱,一定是要和公司相关。不要把公司的卡当成你自己的卡那样去消费。用于个人的消费,一定是从个人的银行账户里出。你只需要多做一步而已,就是把公司银行账户里的钱转到你的个人账户,在 Wave 中就是一条 Owner Drawings(提现)的记录。SMLLC 提现到个人银行账户无需交税。至于个人如何申请美国银行账户,网上也有很多信息,这里不再赘述。

    我报税时的免税依据来自「中美所得税协定」,在美国无 permanent establishment(固定的办公室或经营场所)的商业利润,无需在美国交税。其实 NRA 还有一个免税依据,就是如果你不是 “engaged in a trade or business in the United States”,那么你的商业收入可以免税。这一条依据的难点在于,如何判断/证明你不是 engaged in a trade or business in the United States。所以,我觉得既然有税务协定可以用,那就用税务协定。

    关于独立开发者或说 Indie Hacker 如何合规地运营一家美国公司,以及这个过程涉及到的财税知识,肯定不只这么多。上面只是根据我自身的经验以及目前想到的,写了一些,绝对无法代表其他人的情况。

    最后,建议花钱请专业的 CPA 帮你处理这些事情。当然,你最好也学习一些相关知识。因为有的 CPA 主要处理美国税务居民的公司报税,对于 NRA 持有美国公司的报税是有知识盲区的。请专业人士办事,但不要迷信专业人士。

  • 🇬🇧 讨论英国公司相关主题

    6 主题
    17 帖子
    N

    @shiny 是的我已经看到,谢谢🙏🏻

    Micro company accounts made up to xx November xxxx

  • 仅限高质量、完整的出海教程帖子

    2 主题
    4 帖子
    L

    写的太好了,很受益!

  • 仅限此板块可以发布广告

    2 主题
    3 帖子
    shinyS

    继续上新:MEGABOX-PRO 45.68 美元/年 每月 2T 流量 https://bwh81.net/aff.php?aff=38936&pid=157

  • 有问题?可以在求助板块发帖

    0 主题
    0 帖子
    没有新主题